![]() ![]() The shooting here is slick and smooth, and there's a connectedness to the action that ensures everything feels important. ![]() Killing also takes chunks of a team's points away, and the first team to be reduced to zero, or with the lowest score when the clock ticks down, loses. Those capture points are simple targets - shoot them and they do damage to a team's overall score. ![]() Obviously your team mates being AI controlled does lessen the possibility for strategic play, but you can tell them which capture points to attack and which to defend. ![]()
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